You know production time for a short like this is about 1 year, and that's with like 4-7 months of animation/cleaning up/coloring/editing. I just want to do as much as possible right now. That's part of the reason i added the waste of time/not waste of time thing... Cuz i do too many things that are tangent to the actual project.
well, a lot of those things aren't a waste of time 'cause they'll be good for future projects..and just practice and experience in general. but, for now, let's focus on the short at hand. unlike huxlhey, andy and me, you and emi actually have to get the project done. you're being graded on it.
if you're drawing/doodling in class, it's a wasted of your other class' time, but you're not wasting animation time because, well, you aren't supposed to be drawing in that other class to begin with.
i'm drawing out scenes and i think i'm just going to start piecing them together. after i see how they all look, i'll refine them further.
3 comments:
i really like the non-linear scribbles of math; it seems each person is alive...is animated.
i hope you've already started on your short film 'cause, man, we only have like 3 weeks to draw, animate, edit, include sound, and voices.
You know production time for a short like this is about 1 year, and that's with like 4-7 months of animation/cleaning up/coloring/editing. I just want to do as much as possible right now. That's part of the reason i added the waste of time/not waste of time thing... Cuz i do too many things that are tangent to the actual project.
well, a lot of those things aren't a waste of time 'cause they'll be good for future projects..and just practice and experience in general. but, for now, let's focus on the short at hand. unlike huxlhey, andy and me, you and emi actually have to get the project done. you're being graded on it.
if you're drawing/doodling in class, it's a wasted of your other class' time, but you're not wasting animation time because, well, you aren't supposed to be drawing in that other class to begin with.
i'm drawing out scenes and i think i'm just going to start piecing them together. after i see how they all look, i'll refine them further.
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